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    Home»News»MindsEye Developer CEO Claims People Were Paid to Leave Negative Feedback
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    MindsEye Developer CEO Claims People Were Paid to Leave Negative Feedback

    EmilyBy EmilyMay 28, 2025No Comments2 Mins Read
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    Mark Gerhard, one of the CEOs of Build a Rocket Boy, believes that many of the negative reactions to the upcoming game MindsEye have been fueled by paid campaigns.

    According to a report by Eurogamer, in messages shared on the game’s official Discord server, Gerhard was asked whether he truly believed that “everyone showing negative reactions has been paid by someone.” His response was clear: “100 percent.”

    “It’s Not Surprising When It’s True,” Says Gerhard

    When one of the users in the Discord community challenged his claim, Gerhard doubled down, replying, “It’s not surprising when it’s true,” and added, “It’s not hard to guess who’s behind this.” As questions and concerns continued to grow, Gerhard released a longer statement to explain his position.

    He stated:

    “All I said was that some individuals are actively and deliberately trying to sabotage Leslie or Build a Rocket Boy’s success. That’s why they’re organized in trying to tear the game and the studio down. It’s not difficult to spot the bots and the repeated, copy-paste responses to anything we publish.”

    Who’s Behind It? Gerhard Leaves Hints, Not Names

    While Gerhard did not name any specific company, the gaming community has speculated that his comments might be indirectly aimed at Rockstar Games. This theory stems from the fact that Leslie Benzies, the director of MindsEye, is a former president of Rockstar North and one of the key minds behind the Grand Theft Auto series. Still, Gerhard has not explicitly stated any names or accusations.

    Community Criticism: Bugs, Driving, and Delays

    Meanwhile, Twitter user Synth Potato compiled a list of frequent complaints made by players who’ve tried MindsEye during early access or previews. These include:

    • Reports of the game being full of bugs

    • Descriptions of clunky or lifeless driving mechanics

    • General sentiment that the game needs more time and should be delayed

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    Emily

    I'm passionate about the world of video games and technology. For years, I’ve been playing, researching, and writing about exciting innovations in the digital world. What really matters to me is discovering the story behind each game and how it can impact our lives. From small indie gems to big blockbuster titles, I’m always looking for something that grabs my mind and sparks my excitement. I'm here to share everything about games with you in a way that's simple, clear, and full of energy.

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