In a recent interview, Neil Druckmann provided brief details about the world and narrative of Intergalactic: The Heretic Prophet.
Over the past few days, Druckmann has been actively discussing the upcoming season of HBO’s The Last of Us series. However, the renowned director of The Last of Us and Uncharted games recently appeared on Sony’s video podcast, Creator to Creator, alongside Alex Garland, the acclaimed writer of 28 Days Later. During the discussion, he revealed intriguing insights about Naughty Dog’s next project, which will take the studio in a bold new direction.
A Sci-Fi Story Set Two Thousand Years in the Future

According to Druckmann, Intergalactic: The Heretic Prophet is set in a completely different timeline, taking place two thousand years after the late 1980s. Unlike Naughty Dog’s previous games, which focused on grounded, contemporary settings, this project will explore a distant future where faith and religion play a central role.
The studio has deliberately chosen the 1980s as the starting point for this timeline, suggesting that the game’s historical and cultural influences may stem from that era before evolving over millennia.
A Planet Cut Off from the Universe: A Story of Isolation and Mystery
The entire game is set on a single, isolated planet that, due to a sudden and mysterious event, has been completely cut off from the rest of the universe. This means that all communication with the outside world has ceased, leaving its inhabitants stranded in an unknown and potentially hostile environment.
Druckmann emphasized that this setting allows Naughty Dog to explore themes of loneliness, confusion, and existential uncertainty. Players will find themselves in an unfamiliar world with no clear understanding of what has happened, who the people are, or what their history entails.
A Different Narrative Approach: No Constant Companion
One of the key elements of Naughty Dog’s past games, including The Last of Us and Uncharted, has been companionship and dialogue-driven storytelling. However, Intergalactic: The Heretic Prophet aims to break away from that formula.
Druckmann explained:
“In most of the games we’ve made so far, there’s always been someone with you, talking to you. But now, we really want you to feel lost in a place where you don’t know what has happened, who the people are, or what their history is.”
This suggests that the game will emphasize exploration, environmental storytelling, and self-discovery, rather than relying on traditional dialogue-heavy interactions with companions.
A New Direction for Naughty Dog: Faith, Religion, and Science Fiction

With Intergalactic: The Heretic Prophet, Naughty Dog appears to be venturing into science fiction, a significant departure from its usual focus on post-apocalyptic and action-adventure narratives.
The game’s emphasis on faith and religion suggests that it will tackle philosophical and existential themes, possibly questioning the role of belief systems in a world that has been separated from the rest of the universe for centuries or even millennia.
This thematic shift could make Intergalactic: The Heretic Prophet one of Naughty Dog’s most thought-provoking games yet, potentially offering a deep and immersive storytelling experience.
PlayStation 5 Exclusive: When Will It Be Released?
Intergalactic: The Heretic Prophet is currently confirmed to be a PlayStation 5 exclusive, continuing Naughty Dog’s tradition of developing games specifically for Sony’s hardware.
However, no official release date has been announced yet. Given the ambitious nature of the project, it’s likely that the game is still in the early stages of development, meaning fans may have to wait several years before they can experience it.
Final Thoughts: A Bold and Mysterious New Journey
With Intergalactic: The Heretic Prophet, Naughty Dog seems to be taking an ambitious leap into the world of science fiction, faith, and deep existential themes.
By setting the game in an isolated, disconnected world, the studio is crafting an experience that could evoke a profound sense of loneliness, mystery, and discovery.
While many details remain unknown, it’s clear that Neil Druckmann and his team are aiming for something truly unique, potentially redefining narrative-driven games once again.
Are you excited about Naughty Dog’s next big project? Let us know your thoughts!
Closing Remarks
Intergalactic: The Heretic Prophet is shaping up to be one of Naughty Dog’s most ambitious and unique projects yet. With a deep focus on isolation, faith, and mystery, the game is set to take players on a journey that is both emotionally gripping and intellectually stimulating.
By stepping into the realm of science fiction and philosophical storytelling, Neil Druckmann and his team are breaking away from their previous works, offering an experience that could redefine narrative-driven gaming.
Though details remain scarce and a release date has yet to be announced, the premise alone is enough to spark excitement and speculation. Will this be Naughty Dog’s boldest and most thought-provoking title yet? Only time will tell.
Stay tuned for more updates, and be sure to follow Naughty Dog for the latest news on Intergalactic: The Heretic Prophet
Frequently Asked Questions (FAQs)
1. What is Intergalactic: The Heretic Prophet about?
The game is set two thousand years after the late 1980s on a planet that has been completely cut off from the rest of the universe due to a mysterious event. The story explores faith, religion, and isolation, with a strong emphasis on loneliness and discovery.
2. Who is developing Intergalactic: The Heretic Prophet?
The game is being developed by Naughty Dog, the studio behind The Last of Us and Uncharted.
3. Is Intergalactic: The Heretic Prophet a science-fiction game?
Yes, it is a sci-fi game set in a distant future. However, unlike traditional space operas, the story will focus on philosophical and existential themes rather than just action or exploration.
4. Will the game have AI companions or dialogue-driven interactions like in The Last of Us?
No, Neil Druckmann has confirmed that players will not have a constant companion. Instead, the game will focus on solitude and self-discovery, immersing players in an unfamiliar world where they must uncover its history on their own.